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Neocron 2 Retail Patch #157
Wednesday, 14 June 2006
After a long wait Neocron 2 finally received Retail Patch #157. Some bug fixed, new special vehicles to use during events, new weapons mod and World Cup fever hitting the Neocron world.
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Star Wars Galaxies Publish
Tuesday, 13 June 2006
Star Wars Galaxies finally received The Corellian Captives publish also known as The New Game Experience 2. Big changes in combat, new targeting changes and some nice quests in it!
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New WOW website
Tuesday, 13 June 2006
After redesigning the talent calculator , the Blizzard web team has prepared a revamped version of the main web site that you can check following this link.
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EVE Online planned features
Monday, 12 June 2006
Since only EVE Online subscribers usually have the possibility to check this list, we decide to put it online on OGRank and make it available to everybody. Enjoy this planned features list and consider that in a very recent Dev Blog T20 has stated that there is some serious work ongoing on the different points here.
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WWII Online 1.23.6 patch
Monday, 12 June 2006
With the allied forces winning the last map (Campaign #30 ), the next one will start with the client already patched to 1.23.6 which features adjusted sights for infantry and network improvements.
The list of changes coming with 1.24 is expected soon.
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AO Lost Eden Q&A
Monday, 12 June 2006
While waiting for next week smal client patch, here are some more informations about the Lost Eden expansion. Alien loot, research and new vehicles in this Q&A issue.
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Planetside playtest tomorrow
Monday, 12 June 2006
In tomorrow playtest we will seean updated version of the Wasp, tweaked after player feedback received on the forum. Here are the details.
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EQ2 Producer's letter
Monday, 12 June 2006
We wanted to publish the full text of the latest Scott Hartsman letter to its players. In my opinion he IS right when he says that in the last two months thay have accomplished an incredible number of succesful changes, and this is probaly why we can expect more for the incoming days.
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What's next for Runescape
Monday, 12 June 2006
You probably already know that some days ago the Pest Control minigame has been improved and its rewards raised a little bit. What happen now is that you can spend the points gained on the game to buy seed, herb or mineral packs as also a new spall casting mace and some XP.
But let's see at what other new improvements Runescape has to offer.
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EQ death penalties change
Monday, 12 June 2006
The next patch will put on some changes on the death penalties for Everquest. Since now new players respawn after each death with full gear and no exp loss until level 10, and with no exp loss but the need to recover your gear at level 11.
The incoming change will give a low xp penalty since level 6 "to start introducing death penalties while players are still in the relatively safe area of Gloomingdeep".

This looks like the right place to whine about it. 
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UO questions answered
Monday, 12 June 2006
Here are some selected questions from the latest UO "Five on Friday", which basically are weekly lists of not so frequently asked question with answers.
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Wurm Online
Thursday, 08 June 2006
You probably have never heard before about Wurm Online . Well, that's a very particular or "niche" MMORPG if you want. The people at F13 published a very interesting review about it.
"Truly, this is a laudable accomplishment from a team that's actually delivered on the promises on their website. Wurm deserves to get far more press, especially on certain "beardy" MMO sites, than it's gotten so far. While the game is too hardcore and time-consuming to hold me in the long-term, I am eager to see how it develops as it goes commercial."
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